AI Insights · Timothy · October 2023
Top 5 Dragon Games on iOS in Lithuania - Q3 2023
Explore the performance of the top 5 dragon-themed games on iOS in Lithuania during Q3 2023, including downloads, revenue, and active users.
During the third quarter of 2023, dragon-themed games on iOS in Lithuania demonstrated varied performance metrics. Here’s a detailed look at the top 5 games:
Dragonscapes Adventure from DianDian Interactive Holding saw significant growth in weekly revenue, starting from around $100 at the beginning of July and reaching up to $515 by mid-September. Weekly downloads fluctuated, peaking at 659 in mid-July before tapering off to 15 by the end of September. Active users showed a steady pattern, rising to 1.2K in mid-July and then stabilizing around 800 by the end of the quarter.
Dragon City - Breed & Battle! by Socialpoint had its highest revenue of $282 in late August, with a noticeable dip in weekly downloads, starting from over 100 in early July and dropping to 14 by the end of September. Active users remained relatively stable, hovering around 2.4K at the beginning of the quarter and gradually decreasing to 1.9K by the end.
Frost & Flame: King of Avalon from FunPlus International AG experienced consistent revenue, peaking at $534 in mid-September. Downloads were relatively low, with the highest being 89 in late August and ceasing altogether by mid-September. Active users saw a steady increase, reaching a peak of 172 in late August before settling around 96 by the end of the quarter.
Merge Dragons! by Gram Games saw moderate weekly revenue, peaking at $170 in early September. Downloads remained low but steady, with a peak of 67 in mid-August. Active users showed a gradual increase, reaching up to 179 in late August before stabilizing around 155 by the end of the quarter.
Call of Dragons from Farlight Games had a varied revenue trend, peaking at $335 in mid-July and ending with $273 in late September. Downloads were minimal, with a peak of 35 in mid-August and dropping to zero by the end of September. Active users remained relatively stable, starting at 144 at the beginning of the quarter and ending at 120.
These insights highlight the dynamic nature of the gaming market in Lithuania. More detailed analytics and trends can be found on Sensor Tower.